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At View Conference, Sony Imageworks, ILM and Skydance Animation bosses talk AI and innovation, and the room keeps asking about jobs

At View Conference, seven studio bosses kept every option open on AI, and an hour later the Forgotten Island co-director said his film used none, to applause. Every quote rests on one Cartoon Brew reporter.

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At View Conference in Turin on Wednesday, seven executives who run some of the biggest visual effects and animation studios spent an hour talking about AI and kept every door open. Laurens Ehrmann of The Yard said AI "can compress execution time, but it cannot compress taste." ILM's Janet Lewin warned of "a fallacy about this magic bullet," and later admitted that many studio heads answer to "a parent company that makes decisions that we can't control."

Seventy-five minutes later, in the same room, the moderator asked four directors how AI had been used on their films. Januel Mercado, co-director of DreamWorks' Forgotten Island, answered at once: "We didn't use any AI." The crowd shouted and applauded. Pixar's Kenna Harris chose narrower words, saying they "didn't use generative AI on Toy Story 5," and Joel Crawford said AI "copies the hell out of what we've done."

There is one caveat on all of it, because every quote comes from a single Cartoon Brew reporter, Jamie Lang, and we found no recording of either session.

In practice, both rooms named the same scarce thing, which is judgment. If you make work, show the decisions in your reel, treat your credits as part of the film, and say exactly what you did and did not use, because "no AI" and "no generative AI" are not the same answer.

Source: Cartoon Brew, View Conference, Oct 15, 2026.

Provenance — Cartoon Brew: Executives from Sony, ILM, Skydance talk AI and innovation, but questions about jobs loom large; Cartoon Brew: Hollywood directors on the good, the bad and the ugly (AI); View Conference: Industry Executives Shaping the Future of Cinema (panel page) · Status: verified: MEDIUM (Cartoon Brew, two View Conference reports; panel listing confirmed on the View Conference site)
Studio bosses hedged on AI. An hour later, the directors said they used none
Film

On Kling's stage, Kim Sung-soo sold AI filmmaking. Off it, he said the tools serve '99 out of 100 people'

At Kling's co-hosted panel in Busan, director Kim Sung-soo said he will never go back to old methods, yet he made his eight-minute short with a nine-person crew and Kling production support on undisclosed terms. Off the stage he said tools like Kling, Veo and Higgsfield fail on anything unusual, and MooAm said it only hires AI artists who have directed live action.

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Illustration of a small film crew in silhouette on a subway carriage set, a camera operator on a dolly, a director leaning toward a monitor and an editor at a laptop, with gray screens and tracking marks outside the windows

A young office worker wakes up as a giant, oozing insect, and he still has to get to work on the subway. That is the premise of Worm Train, an eight-minute short inspired by Kafka's Metamorphosis, and for a while this year its director, Kim Sung-soo, thought it could not be made. The AI tools he tried could not show a giant insect crashing into a packed train crowd, so around March he shelved it.

Kim is not a hobbyist testing a new app. He directed 12.12: The Day and Asura: The City of Madness, and on Sunday 11 October he sat on a panel at the Asian Contents & Film Market in Busan and told the room he had once thought AI would destroy the industry. "I don't think so any more," he said, according to Deadline. Variety has him going further: "I'll never go back to the way I used to make films."

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